Julien Merceron
The game engine architect Julien Merceron awaits you for an exclusive conference
Julien Merceron, a renowned technical director in the video game industry, is a recognized expert in game engines and rendering technologies. His career has led him to collaborate with industry giants such as Square Enix, where he helped create the Luminous Engine for Final Fantasy XV, and Konami for Metal Gear Solid V: The Phantom Pain.
Currently, Julien Merceron is working with Bandai Namco, where he continues to push the boundaries of emerging technologies such as the Cloud. His know-how is most recently reflected in the development of Tekken 8.
A regular at major international conferences such as GDC, Vivatech, and CEDEC, Julien Merceron will be present on Saturday, July 13, on the Také stage at Japan Expo to share his knowledge at a conference.